Mycopunk · 1.0 · Steam build
Mycopunk Wiki
Structured Mycopunk 1.0 data: every weapon stat, upgrade node, enemy, boss and employee, with the unlock levels behind them.
- Weapons
- 21
- Upgrade nodes
- 618
- Enemies
- 38
- Employees
- 5
- Achievements
- 48
Featured Guides
Latest Guides
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Mycopunk Achievements List: All 48 With Unlock Rates
All 48 Mycopunk Steam achievements in unlock-rate order, what each one requires, the eight-step threat ladder and the 1.0 additions.
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Au-Si Jackrabbit: Stats, Mods and Turbocharges
The Au-Si Jackrabbit's full 1.0 stats, fire application, bounce mechanic, 33 upgrade nodes and every turbocharge on the starting shotgun.
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Mycopunk Bosses: All 3 Bosses, Spawns and Rewards
Every Mycopunk boss: Amalgamation, Cranius and the Necky Wormy Boss, plus all ten abomination variants with shell health, arms and spawn maps.
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Mycopunk Carver Upgrades: All 32 Nodes and Blood Loop
Every Carver upgrade node in Mycopunk 1.0 — the blood package, Deflector, range trade-offs, status nodes, level rewards and grid notes.
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Mycopunk Cycler: Stats, Upgrade Nodes and Level Rewards
The Cycler's full 1.0 stat block, all 41 upgrade nodes by rarity, weapon level rewards and why the starting SMG stays in the loadout.
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Mycopunk Decay Element: +20% Damage and Part Loss
How Mycopunk's decay element works: the 20% damage amplifier, the 10% part-detach rule, exact tuning values and how it compares to Rot.
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Mycopunk Elements: All 7 Elemental Effects and Numbers
Every Mycopunk element with damage multipliers, saturation rules, status lifetimes and what Fire, Shock, Acid, Decay, Rot and Cryo actually do.
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Mycopunk Employee Upgrades: All 5 Trees and Tier Gates
How employee upgrades work in Mycopunk: six tiers, 5/9/14/18 skill-point gates, per-class node counts, drop-only nodes and the Amalgamation exclusive.
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Mycopunk Employees: All Five Classes and Their Abilities
Every Mycopunk employee with mobility and utility abilities, skin counts, unlock conditions, and what each upgrade tree actually changes.
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Mycopunk Enemy Types: Full Bestiary and Part Stats
All 38 Mycopunk enemies: grunts, brutes, abominations and bosses with shell health, leg and arm counts, overclock chances and the part system explained.
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Mycopunk Heavy Weapons: The A16 Beam Ripper and Its Nodes
Mycopunk's heavy slot holds one weapon, the A16 Beam Ripper. Full 1.0 stat block, falloff numbers, heavy upgrade pool and unlock level.
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Mycopunk Hidden Achievements: All 14 and How to Trigger Them
The hidden Mycopunk achievements with exact conditions: Roachard waving, killing a teammate, the Hornet slap, the fall deaths, Ground Zero and X11-B.
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Mycopunk How to Play: Core Loop, Controls and Loadout
How Mycopunk works: the mission loop, controls, loadout slots, hex upgrades, elements, threat levels and a first-hour checklist for new players.
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Mycopunk Hub: Stations, Crafting and Fulfillments
What the Mycopunk hub contains after the 1.0 rework: mission table, crafting bench, 129 Fulfillments, Lottery Larry, Starrunner, the wheel and the couch.
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Mycopunk Missions List: All 17 Missions and Unlock Levels
Every Mycopunk mission with unlock level, region, category and rewards, from The Fungal Moon and Regulated Rampage to Ouroboros and X11-B.
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Mycopunk Mycologist: Unlock, Abilities and Infection
How to unlock the Mycologist in Mycopunk through Expedition Alpha, her Sporelift and Fungal Skewer abilities, the infection passive and her 97-node tree.
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Mycopunk New Weapons in 1.0: Diffraction Driver and Snowball
Everything Mycopunk 1.0 added to the arsenal: the Diffraction Driver, the Snowball Grenade, seven new upgrade nodes and six turbocharges.
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Mycopunk Ouroboros: Roguelike Mode, Rooms and Loot Table
How Ouroboros works in Mycopunk: level 5 unlock, 28 rooms, boss every four rooms, Blitz variant, Constellation drop table and temporary upgrades.
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Mycopunk Oxythane Breach: Location, Enemies and Rewards
Oxythane Breach in Mycopunk: level 6 story mission at Oxythane R&D Hub 42, its Exotic reward, Strange Components, Escalation variant and Oxythane enemies.
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Mycopunk Red Upgrades: The Oddity Tier Explained
All nine red Oddity upgrade nodes in Mycopunk, their effects, the 800 scrip / 200 resource cost and every source that can drop them.
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Mycopunk Resources: All 6 Currencies and How to Farm Them
Every Mycopunk resource — GATS, Romphus, Gussula, Beezia, Yeuco and Saxonite — with acquisition methods, region drops and what each is spent on.
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Mycopunk Rotate Mods: Milestones and How Rotation Works
How mod rotation works in Mycopunk: A and D controls, the level 3/8/16/30 rarity gates, what changes, and how rotation differs from pattern infusion.
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Mycopunk Secret Boss Location: Ground Zero on Gravity Farms
The Mycopunk secret boss is the Ground Zero restricted operation on Gravity Farms: threat 2+, Purge survival objective, Globbler unlock and rewards.
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Mycopunk Secret Upgrades: Contraband and Ouroboros Nodes
The seven purple Contraband upgrades, the Ouroboros-only nodes that rewrite your grid, and how pattern inheritance and stacking actually work.
